WWI & WWII Naval and Air
Rules
The following scenarios include everything required to play except dice and
measuring devises. Standard 6 sided dice and a normal ruler will do nicely.
A short copy of the rules, 10 Event cards, @10 vehicle/ship cards and a description
of the battle are included. These are a great way to learn history, combat tactics, or
try a new game system without spending a lot of money. All scenarios are set up to
be close to history. Several scenarios only have historical units. Most scenarios are
based on what should have or could have happened. All scenarios are set up to be
balanced. The unit cards can be replace with lead models.
Scenarios. Each contains the basic rules, sheet of vessels
and a sheet of Event cards.                            $7.95 each.

1. SINK THE BISMARCK        (BLUE WATER)
The Hood wasn't successful, Will you be?

2. WWII - The Pacific               (BLUE WATER)
2 scenarios - Guadalcanal Canal  and Leyte Gulf.
Four of the largest ships on each side for both battles.

3. Battle of Jutland    (BLUE WATER)
10 capital ships from this great battle are yours to command.
BLUE WATER NAVIES
Rules for all aspects of naval
warfare from 1910 to 1945.
Included are several ship cards for
those lacking models. Also includes
a set of event cards similar to AW's.
The matrix below shows how ships
can take damage and keep fighting.
Included are a sheet of WWII ships
and 50 Event Cards.
79 pages                             $9.95
DOG FIGHT
Covers all aspects of air warfare from
1914 to 1946.
Included are 10 WWI plane cards and 30
Events.  30 Pages                            $9.95
TRENCHES WWI
See Below
TRENCHES WWI
This WWI game is finished, but not offered for sale. It is a great game for
conventions only. A 4x8 table is too small.
The following items were made for/from the rules.
The following scenarios are available now and can be played normally.
SCENARIOS.  Each contains rules for that type of action, a sheet of
Event cards and a sheet of men/vehicles.    Each is $7.95

1. TRENCHES - CARS  Action between WWI armored cars.

2. TRENCHES - TANKS  Action between WWI tanks.

3. TRENCHES - Trench Action for a raid by men.
Cost $9.95  This has 7 sheets of cards.

Extra Cards Available.  Each is $4.95.

4. TRENCHES - Men Western Front 40 cards for USA, Germans, Brits
                         and French.
5. TRENCHES - Men Others. 50 cards for Russia, Ottoman, Italians,    
                         Austrians, and others.
6. TRENCHES - Vehicles. 40 cards for the tanks and armored cars.

7. TRENCHES - Events 1. 80 various Event cards.

8. TRENCHES - Events 2. 80 other various Event cards.

9. TRENCHES - 30 Terrain cards. - Trenches, Barbed Wire and           
                         structures.

See the WWII-land Page for examples of our cards.
Both rules included a large listing of
units for WWI and WWII. All major
combatants are included.